DPLA Hackathon Gives Developers First Look at DPLA Platform
The DPLA technical development team and Technical Aspects workstream hosted the first DPLA Hackathon yesterday, bringing together a group of approximately twenty programmers, developers, and hackers to begin testing the prototype DPLA platform and building apps on top of it. The hackathon will continue as a virtual event; everyone is invited to build something using the DPLA platform. Materials can be found at the DPLA Hackathon Github, and notes from yesterday’s event can be found on PiratePad. Technical questions regarding the DPLA Platform can be directed at the dev team, which can be reached at firstname.lastname@example.org.
The technical development team also recently released a technical overview that outlines, among other things, the scope and nature of the DPLA platform. The platform is a repository of data, tools, and functions for aggregating and managing metadata about content that is available online and held in physical institutions—a catalog of catalogs that maps analogous fields in different metadata schemas together so they can be searched and queried as a single collection. This prototype platform is open source and allows developers to build applications that utilize this metadata; it also allows libraries to benefit by being able to integrate both DPLA data and services into their own sites.
There are three major phases in the development of the DPLA platform, with Phase 1 ending with DPLA West on April 27, 2012. Phase 2 will end in October 2012 with the next conference, and then Phase 3 will end with the public release of a DPLA beta in April 2013. Currently only Phase 1 has scheduled goals and concrete objectives, which are outlined in the technical overview.
Photo via Martin Kalfatovic on Flickr
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